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Destiny 2 Revealed: 'Massive Campaign', '4v4 Crucible' – And An In-Game Map

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Destiny 2 Revealed: 'Massive Campaign', '4v4 Crucible' – And An In-Game Map

Postby sunnyd » Fri May 19, 2017 12:19 pm

Story :

Halo developer Bungie has lifted the lid on Destiny 2, revealing the first details about its follow-up to the 2014 massively multiplayer online first-person shooter.

As the first true sequel to Destiny, following three years of expansion packs and content patches, Destiny 2 provided a chance to start over for the developer: existing players will lose their weapons, armour and other assorted collectibles. The game’s storyline sees the players’ Guardians – the last defenders of humanity in Destiny’s far-future setting – similarly stripped of their powers through an all-out assault on space-god the Traveller.

Bungie described the main campaign as being longer than any in the series, with “more cinematics” and “more story missions”. It’s a notable change from the recent history of the game, which had de-emphasised structured narratives in favour of player-led adventures. But Bungie hopes the main plot will return to being a core part of the experience.

For many players, particularly those returning from the first version, the more notable updates will be the varied quality-of-life improvements that Bungie announced. Topping the list is the developer’s answer to a much-requested feature: matchmaking. Much of Destiny’s content was only playable with a pre-made group of friends, as a response to “how toxic gaming communities can get” in short-term, high-pressure match-ups, according to social lead ME Chung.

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