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Two weeks in, Fallout 76 is a lonely, glitchy, flawed mess

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Two weeks in, Fallout 76 is a lonely, glitchy, flawed mess

Postby bmh67wa » Wed Nov 28, 2018 1:19 pm

Story :

When you emerge from Vault 76 and get your first glimpse of Fallout 76’s Appalachia region, the world seems full of possibility. The scenery is lovely, all autumn foliage and breathtaking mountains; the map is huge and decorated with all kinds of seemingly unique locales; and you’re being led by holotape on a journey that promises to be epic.

Unfortunately, that sense of wonder proves hard to maintain. The wasteland ends up feeling empty and lonely, that lush world can quickly become a nightmare at the hands of other players, and a smorgasbord of technical issues hinders the entire experience. In the two weeks since its launch, Fallout 76 has proven to be fun and frustrating in equal measure, feeling more like an unfinished experiment than a completed game.

In the 60's, people took acid to make the world weird. Now the world is weird and people take Prozac to make it normal.

zbeast wrote:80's porn is so strange big hair and lazy humping.
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