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Overnet.

PostPosted: Sat Dec 10, 2005 12:40 pm
by Cybergenetic
With a growing number of eMule users, they clearly aren't able to access the Overnet Network. And, in some, maybe most cases, aren't aware of a soul Overnet client.

Being one of the most resourceful networks, how many of you are Overnet users?.

PostPosted: Sat Dec 10, 2005 1:07 pm
by Charles
Not a lot (relatively speaking)... They have probably no more than 200 000 simultaneous users compared to more than 3 mill for eMule.

The last version of overnet that I thought was leaps in front of emule is version 0.53...

PostPosted: Sat Dec 10, 2005 1:19 pm
by Cybergenetic
Charles wrote:Not a lot (relatively speaking)... They have probably no more than 200 000 simultaneous users compared to more than 3 mill for eMule.


It's certianly not user counts that can define a networks content, I don't think. In most cases it doesn't, taking into account 'private' networks such as TorrentBytes and Filelist. On the contrary, eD2k does compare heavily with it's content to it's user count. Yet, other networks, such as FastTrack clearly contradict that.

Charles wrote:The last version of overnet that I thought was leaps in front of emule is version 0.53...


Could you elaberate, please?.

PostPosted: Sat Dec 10, 2005 1:28 pm
by Charles
... downloads were fast as hell!

PostPosted: Sat Dec 10, 2005 1:31 pm
by Cybergenetic
Charles wrote:... downloads were fast as hell!


I'm sure they still are.

Primarily, if not fully, it's a user who provides speeds. Not the client.

PostPosted: Sat Dec 10, 2005 1:48 pm
by Charles
Of course I know that. That was the debut of the Horde download system and it was great! (a few hosts aggregate and share the bandwidth up and down, but that version killed harddrives because of the constant disk reading/writing instead of using buffers as BT clients)

The only problem with horde is that it's more made for speed instead of sharing many many files and spread them all (speed vs content)

eMule is a content client. eDonkey is more a speed client as Gnet clients.

PostPosted: Sat Dec 10, 2005 1:59 pm
by Cybergenetic
Charles wrote:Of course I know that. That was the debut of the Horde download system and it was great!


It still is :).

Charles wrote:The only problem with horde is that it's more made for speed instead of sharing many many files and spread them all (speed vs content)


Theoretically, yes. Technically, it's how much a file is sought after, that primarily makes a file spread. Indeed, flurish.

Charles wrote:eMule is a content client. eDonkey is more a speed client as Gnet clients.


I see them both being technically the same.

The content on eD2k is technically aquired off eMule just as much as on eDonkey2000. Clearly, some files benifit by 'Credit' and some files benifit by 'Horde'. The overall 'spread' of files naturally flurish's, in most cases.

Re: Overnet.

PostPosted: Wed Jun 03, 2009 1:07 am
by Overnet User
please move to overnet forum thx

Re: Overnet.

PostPosted: Wed Jun 03, 2009 6:22 am
by HouseCrowd
Done.

Re: Overnet.

PostPosted: Wed Jun 03, 2009 6:42 am
by Kullt
I used to love overnet, ended up switching to emule because everybody else did. I much prefer the horde system to emule's credit system, it's almost like a tracker-less bittorrent with peers in swarms sharing speeds between each other. I know the credit system in theory does the same, but it takes so long for the effects of your credits to kick in, and lot's of people will disconnect when they're downloads are finished.

Anyway, enough of my rant on horde v the credit system, does anyone know where I can get the last good version of overnet? Also is the last good version released a hybrid client?

Re: Overnet.

PostPosted: Wed Jun 03, 2009 8:48 am
by Overnet User
While not an independent version of the Overnet client, you can give revconnect a try. It has Overnet built in but it is a DC (Direct Connect) client. The original Edonkey with Overnet built in or Overnet stand alone versions couldn't seem to ever connect to a node when I tried earlier this year. I haven't tried revconnect to connect to Overnet but the topic came up last night so I looked up that client and that would probably be your best bet.
http://www.zeropaid.com/search/?cx=0038 ... t&sa=#1053

Re: Overnet.

PostPosted: Mon Jun 29, 2009 2:55 pm
by Overnet User
Forgot about this one, This one Connects to Overnet.
http://mldonkey.sourceforge.net/Main_Page

The Revconnect and MlDonkey will be the first things that will connect to Overnet atm, If you would then like to try out other apps for Overnet after you connect to the network (have your foot in the door with the above programs because they will find a node, the below apps may not find a node connecting at first so the above programs are your ticket into the network), you can find older versions of the Overnet client program at oldapps.com, oldversion.com, and the Wayback Machine if you would like to use them after you get connected. There are still skins and hacks and whatnot that still work for Overnet.

Overnet Lite by KLite Tools
eDonkey2000 Lite by KLite Tools
eDonkey2000 Lite by FSLite\
http://www.oldversion.com/program.php?n=edonkey May have adware and spyware .

There also is a Trusty Files Overnet client still in development, if anyone would like to list it.